Wednesday, November 9, 2016

WHAT IS LIVE STREAMING

Live streaming in real time is our specialty. We can pair your broadcasts over the internet with uninterrupted service to all popular platforms and devices. Your customers’ streaming experience should be low latency and devoid of any buffering or surprise plug-ins. As such, our services deliver to the widest audiences with exceptional clarity and zero interruption.

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Live Event Streaming has never been easier and our experts are here to speak with you when you need us most. Best of all we can help you get started within a matter of minutes. Rates are determined by the event’s duration, required broadcast quality and estimated viewership. No event is to large or to small. Let our seasoned experts give you a hand. Everyone is always glad they did!
Transcode, Create Playlists, Auto Archive and more with our fast and easy to use Streamlined Platform.

HOW EASY IS IT?

You can literally create a live stream within seconds. You have complete flexibility to not only name your stream but to create as many concurrent live events from as many locations as you like all at the same time.

SMH Broadcaster

If You Follow These 4 Tips, your live stream can generate engagement

LIVE RECORDING

For those viewers unavailable to experience the event live, an on-demand live recording option is easily made available.

LIVE TRANSCODING

For locations that only have enough bandwidth to upload one live stream or just don’t want the headache. We Live transcode in near real time your single stream (we call it a flavor) and convert it to many flavors so that it can be seen by all devices, desktops, mobile and Set Top Boxes/Smart TV’s at all various quality levels based on user circumstances.

LIVE REDUNDANCY

Do you have a mission critical live event? Ask us about our advanced redundant solutions used by corporate leaders like iHeartRadio. Ensure your venues connectivity by utilizing completely different and unique ingestion points in different geographic locations for diversification and redundancy.

NETWORK OPTIMIZATION

Choose between three global backbones, SMH, Verizon, Level3. or bring your own and simply utilize the SMH platform.

What is streaming media?


Streaming media is video or audio content sent in compressed form over the Internet and played immediately, rather than being saved to the hard drive..

With streaming media, a user does not have to wait to download a file to play it. Because the media is sent in a continuous stream of data it can play as it arrives. Users can pause, rewind or fast-forward, just as they could with a downloaded file, unless the content is being streamed live.

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Here are some advantages of streaming media:

Makes it possible for users to take advantage of interactive applications like video search and personalized playlists.
Allows content deliverers to monitor what visitors are watching and how long they are watching it.
Provides an efficient use of bandwidth because only the part of the file that's being transferred is the part that’s being watched.
Provides the content creator with more control over his intellectual property because the video file is not stored on the viewer's computer. Once the video data is played, it is discarded by the media player.
Media is usually streamed from prerecorded files but can also be distributed as part of a live broadcast feed. In a live broadcast, the video signal is converted into a compressed digital signal and transmitted from a Web server as multicast, sending a single file to multiple users at the same time.

Streaming media is transmitted by a server application and received and displayed in real-time by a client application called a media player. A media player can be either an integral part of a browser, a plug-in, a separate program, or a dedicated device, such as an iPod. Frequently, video files come with embedded players. YouTube videos, for example, run in embedded Flash players.

Streaming media technologies have improved significantly since the 1990s, when delivery was typically uneven. However, the quality of streamed content is still dependent upon the user's connection speed.